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Traffic Controller!

This was a project I threw together in Unreal with the starting challenge to make a game where the mouse interacted with a 3d environment.
It's a game where you place cars with different speeds and trying to get them not to collide with each other.
I am happy with how it turned out!

A screenshot from what the game ended up looking like.

A screenshot from what the game ended up looking like.

Some tiny cars for a tiny town

Some tiny cars for a tiny town

A small collection of street assets. A paper kiosk, a crate, a box and a base for a tree.

A small collection of street assets. A paper kiosk, a crate, a box and a base for a tree.

One of the residential buildings that populate the town

One of the residential buildings that populate the town

A brownstone building and a generic garage.

A brownstone building and a generic garage.

Textures for the buildings and assets. Original resolution and a blown up version.

Textures for the buildings and assets. Original resolution and a blown up version.